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Well. As you may have noticed, Rarebit has left us. That came as quite a surprise to me, although I feel like it explained some shifts that occurred over the past year. As you many have also noticed, 01mainframe has also expired. That was not something of my doing, as I never owned the domain. It was held by an ex-LESIG who left the game years ago, but assured me that he would always keep 01mainframe alive for me indefinitely. It was very generous of him to do that for me for so long and I think we all apreciated it. I haven’t spoken to him in quite some time so I’m not sure what happened, but maybe I’ll find out some day. Unfortunately, I imagine someone within MxO might buy the domain and abuse whatever is left of my notoriety. Oh well. The combination of Rarebit leaving and losing 01mainframe was very unfortunate. However, that is not what has stopped me from continuing my work. I had a lot of trouble with my classwork last quarter and was very concerned about not passing my courses. As I may have mentioned earlier, I am a third-year physics student. Not an easy calling. In fact, spring quarter just began this week and I already had 3 assignments due yesterday in general relativity, cosmology, and classical mechanics and only 3 days to do them.

Furthermore, my summer schedule is no longer conducive to me putting in 6 or 7 hours of development work a day, as I did every day after work the previous 2 summers. This summer I’ll be (hopefully) transitioning to a new job at a different research facility, as well as (hopefully) taking summer classes so I can still graduate on time. Add in a trip to visit family and a possible vacation in Italy (although maybe summer ’10) and I don’t have the time that my visions require to become reality.

While the intended dream of an interactive story that brought together the crew, UT, the mysterious 31195 man, certain locations in the Real, and some of my previous storylines, into a large and conclusive finale might never happen, I am toying with the idea of seeing it through to the end with a series of short stories from the perspectives of generic redpills, coppertops, and programs from the simulation that would be representative of the players that were supposed to be having these experiences in the original interactive storyline. These short stories (probably posted in Next Renaissance), maybe in the format of blogs, emails, journals, or reports, would then show players what was supposed to happen and give players an ending to the story. Unfortunately, it would rob them of the intended ability to influence the outcome of a series of events leading to the culmination of the story and beginning of a future story arc, but without the time to develop those things, or do the series of tasks for the crew and UT that were required, I cannot hope to provide that experience to the players. I am also forced to scrap what was planned to be another competitive challenge that spanned both in-game and out of game content that would wrap things up. It had been code-named Project Pandora and was one of the first projects in a long time where I was forced to seek outside help. I leave it to your imaginations. I really do need to do something with all these photos I took of facilities in the Real from various locations between California and Colorado. 😛

There is at least one part of the story that players can still participate in… it involves several hundred photoshopped screenshots. Although now that 01mainframe is gone, it looks like I will have to start uploading to photobucket.

At any rate, please feel free to comment and let me know how you feel about the non-interactive storytelling method of conveying my final chapter. At present, it is the best I can hope to offer. I’m sorry but that’s just how things turn out. I’m glad I was able to do what I did during the glory days of MxO. I’m not saying goodbye or anything at all like that… just see you later. Maybe in another form or another life. Who knows, I might come to you guys to test a different sort of story for me in the future. Time travel and parallel universes. 🙂 In the meantime, I’ll continue to leave blog entries here from time to time and provide bits of nostalgia and trivia in between homework and finals. And to those of you who have asked for permission to get copies of the content that was previously on 01mainframe for the purpose of rehosting it elsewhere, get back to me with the details of how we might make the trade.

Oh. And since Virrago is apparently converting all of MxO over to this, feel free to have a cute anime battle with me:


One Comment

  1. Hi Bin,

    Hope all is well and your studies are proving interesting. I started out in astrophysics back as an undergrad, but the reality of the job market and my love of scuba lead me to marine geophysics as a better option. Turned out I had a flare for programming and decided that was even better yet. Oh well ancient history. Have fun whatever you are studying, it is amazing how things work out down the road.

    With Rarebit gone, the Matrix has lost it’s soul. To keep myself busy I decided I would make my own sketchup map of the MegaCity. (If SOE wasn’t going to add content I supposed I could vicariously do it myself! )

    Anyway, a number of people expressed an interest in seeing my work …. you know the usual suspects, Ps10n and Sepet leading the charge. I promised them that I would release a Beta version of the Map once I reached a break point. Well yesterday I completed the first cut of the surface layer of Richland. There is still a ton of work to do with textures and 3d models but I figured this would be a good as place as any. (besides if I got a few at-a-boys that would sustain me though the long hours of surveying our little world)

    Sep and I were discussing it today and in the course of the discussion the quote “A thing of beauty is a joy forever” came up with regard to the work I had put into this. This of course brought you to mind and we decided you might like to take a look.

    So if you should decide to take a look here is the link.

    You will need to get Google Sketchup also which is a free download. I used version 6 for constructing the map as the performance was better when I had Conrac up on the other monitor taking measurements in-situ as it were. Unfortunately, version 6 an my radeon graphics card had some openGL issues. Version 7 cures those problems but is a bit sluggish in survey mode.

    Enjoy! ….


    PS … keep up your own good story work… As I see it you have always been a major component in the “Soul” of MxO as well.

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