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I also just wanted to show off recent progress on my worldbuilding software I’ve been working on to aid me in constructing the universe of my new story project. Topography is working although I need to add some gradient effects within regions to create more natural changes in elevation. From here I move on to atmosphere and ecosystems after a great deal of going back to debug some trivial stuff I haven’t fixed yet. Then I have to fill in the big blank spaces on my GUI with the higher level map-making functionality: connecting worlds, evolving ecosystems and cities, making these worlds real.


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